![]() I’m a computer science student from Germany and in a few weeks I will start my bachelor’s thesis about computer graphics.ĭuring my course of studies I learned programming with Scheme, Java, C# and C++. Personally I use the LWJGL for graphics programming. So it is up to you which to use, they are both great libraries for high-performant computer graphics programming with Java. LWJGL stands for Lightweight Java Game Library and provides you also with bindings to OpenGL, OpenCL and OpenAL.JOGL is a part of JogAmp, which provides you with bindings to OpenGL, OpenCL, OpenAL and OpenMAX.When you hear OpenGL and Java you will probably also hear about these two libraries: I will use this blog to show you game development with Java and OpenGL. ![]() ‘So what is this blog about?’ you may ask. First I have to thank Octopress for a great blogging framework and GitHub for providing this page!
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